Using uniform blocks and uniform buffer objects | OpenGL 4 Shading Language Cookbook, Second Edition
Michal Ziulek🇺🇦 on Twitter: "zig-gamedev update: I've added uniform buffer pool to zgpu. It is now very easy (and efficient) to allocate and upload uniforms to the GPU. All (per frame) uniforms
Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community